Ninja Theory's Next Game in Development
The studio is actively expanding its team, with a keen focus on enhancing the combat dynamics of their upcoming project. They are currently seeking senior combat system designers proficient in Unreal Engine 5 and specialized in boss fight design. This recruitment drive hints at the development of either a new installment in the Hellblade series or an entirely fresh gaming experience.
The primary objective behind these enhancements is to revolutionize the combat system, introducing more diversity, complexity, and adaptability to environmental factors. Historically, the Hellblade series has been celebrated for its meticulously crafted combat choreography. However, the battles have often been criticized for their linear and repetitive nature. The studio's new vision is to overhaul this aspect, aiming for combat that offers more intricate interactions with adversaries, ensuring each encounter feels distinct and engaging.
Drawing inspiration from games like Dark Messiah of Might and Magic, the studio aspires to integrate a combat system where the environment plays a pivotal role. By leveraging a wide array of environmental objects, unique location features, varied weaponry, and the protagonist's abilities, the goal is to create battles that are as unpredictable as they are thrilling. This approach promises to elevate the gaming experience, making every fight a memorable and unique challenge.




