AI in Gaming: PlayStation CEO Emphasizes Human Element

Author : Aaron Feb 10,2025

PlayStation Co-CEO Hermen Hulst on AI in Gaming: A Necessary "Human Touch"

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Hermen Hulst, co-CEO of PlayStation, recently shared his perspective on the role of artificial intelligence (AI) in the gaming industry. While acknowledging AI's potential to revolutionize game development, he emphasized the irreplaceable value of the "human touch." This statement comes as PlayStation celebrates 30 years in the gaming industry, a journey marked by significant technological advancements.

A Dual Demand for AI and Human Creativity

PlayStation CEO Believes in AI Benefits for Gaming But Claims

In an interview with the BBC, Hulst stated that AI's impact on gaming will be transformative, but it will never fully replace the creative contributions of human developers. This sentiment reflects concerns within the industry about AI's potential to automate tasks traditionally performed by humans, including voice acting, as evidenced by recent strikes by American voice actors. The use of generative AI to reduce costs has become a point of contention, particularly among fans of games like Genshin Impact, where the impact of AI on voice work has been noticeable.

Market research from CIST reveals that a significant portion of game studios (62%) already utilize AI to optimize workflows, primarily for prototyping, concept design, asset creation, and world-building. However, Hulst stressed the importance of finding a balance between leveraging AI's efficiency and preserving the unique creative input of human developers. He anticipates a "dual demand" in the gaming market: one for AI-driven innovation and another for meticulously handcrafted experiences.

PlayStation's AI Initiatives and Future Multimedia Expansion

PlayStation CEO Believes in AI Benefits for Gaming But Claims

PlayStation is actively involved in AI research and development, with a dedicated Sony AI department established in 2022. This commitment to AI extends beyond game development; PlayStation is exploring multimedia expansion, adapting its successful game IPs into films and TV series. The upcoming Amazon Prime adaptation of 2018's God of War serves as an example of this strategy. Hulst expressed his ambition to elevate PlayStation's intellectual property beyond gaming, integrating it seamlessly into the broader entertainment landscape. This vision may be linked to rumored acquisition plans for Kadokawa Corporation, a Japanese multimedia giant.

Lessons Learned from the PlayStation 3: A Return to Fundamentals

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Reflecting on PlayStation's 30th anniversary, former PlayStation chief Shawn Layden described the PlayStation 3 (PS3) as an "Icarus moment"—a period of overly ambitious goals that nearly led to the company's downfall. The team's initial vision for the PS3 was exceptionally ambitious, encompassing features beyond core gaming functionality. However, this proved unsustainable, leading to a recalibration of priorities. The PS4's subsequent success was attributed to a renewed focus on delivering a superior gaming experience, rather than a multifaceted multimedia platform.

PlayStation CEO Believes in AI Benefits for Gaming But Claims

In conclusion, PlayStation's approach to AI highlights a strategic balance between technological innovation and the preservation of human creativity. The company's future plans suggest a continued commitment to gaming excellence while exploring new avenues for expansion within the broader entertainment industry.