Gamers are \"Less Accepting\" of Buggy Releases, Publisher Learns
Paradox Interactive Shifts Strategy After Game Setbacks
Following the cancellation of Life By You and the troubled launch of Cities: Skylines 2, Paradox Interactive is outlining its revised approach to game development and release. The company acknowledges a shift in player expectations.
Paradox Addresses Recent Cancellations and Delays
Heightened Player Expectations and Persistent Technical Challenges
Paradox Interactive CEO Mattias Lilja and CCO Henrik Fahraeus discussed evolving player attitudes towards game launches. Lilja noted increased player expectations and decreased tolerance for post-release bug fixes.
The Cities: Skylines 2 launch highlighted this shift. Paradox now emphasizes meticulous pre-release problem-solving and expanded pre-release player testing. Fahraeus stated that broader player access prior to launch would have significantly benefited Cities: Skylines 2. The company aims for greater transparency and player interaction before future releases.
The indefinite delay of Prison Architect 2 exemplifies this new strategy. While acknowledging positive gameplay, Lilja cited technical challenges as the reason for the delay, emphasizing the need to deliver a high-quality, stable product. He also reiterated the impact of heightened player expectations in today's competitive market.
Lilja differentiated the challenges faced by Prison Architect 2 from those leading to Life By You's cancellation, attributing the former to persistent technical issues and the latter to an inability to maintain the desired development pace. He admitted to underestimating the difficulty of certain fixes.
Lilja highlighted the "winner-takes-all" nature of the gaming industry, observing a trend of players quickly abandoning games, particularly in the last two years. This trend, he stated, informed Paradox's strategic adjustments.
The negative reception of Cities: Skylines 2's launch, prompting a joint apology and a "fan feedback summit," underscored the need for change. The delay of its first DLC further emphasized the severity of the launch issues. The cancellation of Life By You resulted from a determination that the game wouldn't meet the standards of Paradox and its players. Lilja acknowledged internal misjudgments in addressing some development challenges.