How To Fix Marvel Rivals Compiling Shaders Slow on Launch

Author : Riley Mar 05,2025

Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a workaround to significantly reduce this delay.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating the shader compilation issue.

Game launches, especially online titles, often involve various processes. However, Marvel Rivals PC players report lengthy shader compilation times, sometimes exceeding several minutes. Shaders are crucial programs managing aspects like lighting and color in 3D environments. Incorrect shader installation can lead to various issues.

A community-discovered solution effectively addresses this problem:

  1. Access Nvidia Control Panel: Locate and open your Nvidia control panel.
  2. Adjust Shader Cache Size: Navigate to the global settings and find the Shader Cache Size option.
  3. Set a Lower Value: Set the Shader Cache Size to a value less than or equal to your VRAM. Available options are typically 5GB, 10GB, and 100GB; select the most appropriate option for your system.

This adjustment not only accelerates shader compilation (often reducing it to seconds) but also resolves "Out of VRAM memory" errors.

While a permanent fix from NetEase is awaited, this method provides an immediate solution to avoid excessive loading times.

Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.