"Exclusive 11-Minute Gameplay of The Outer Worlds 2 - IGN First"

Author : Nora Apr 27,2025

Welcome to our latest IGN First, where we're dedicating the entire month of April to an exclusive deep dive into *The Outer Worlds 2*. This is your first glimpse into real-time gameplay, showcasing a thrilling quest that involves infiltrating the N-Ray Facility. This quest not only demonstrates several new features and mechanics but also highlights how the game is rethinking level design. What's particularly exciting is how *The Outer Worlds 2* is set to deepen its RPG roots, drawing inspiration from Obsidian's storied past and even incorporating elements from immersive sims like *Deus Ex* and *Dishonored*.

Compared to its predecessor, *The Outer Worlds 2* introduces more sophisticated systems, including a robust stealth system. This system is enhanced with better tools, making stealth a viable playstyle. For instance, you now have effective melee weapons and skills that allow for silent takedowns. A new feature includes a purple-colored readout on the health bar above enemy heads, indicating the potential damage of a stealth attack. This helps players determine if they can achieve a one-hit kill. Moreover, enemies can now detect dead bodies and alert guards, but players with the right skills can disintegrate bodies to avoid detection.

The Outer Worlds 2 Gameplay - Screenshots

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As you progress through the quest, you'll acquire the N-Ray Scanner, a crucial tool for seeing through walls to spot objects, NPCs, and enemies. This gadget is essential not only for solving complex environmental puzzles but also for enhancing stealth and combat strategies. The N-Ray Facility is home to cloaked enemies that are invisible to the naked eye but can be detected with the N-Ray Scanner. Failing to use this tool diligently can lead to unexpected ambushes, adding a strategic layer to the gameplay.

*The Outer Worlds 2* features several interlocking systems that influence gameplay, emphasizing the RPG elements that define specific character builds. Beyond stealth, the game expands its mechanics by improving gunplay, taking inspiration from *Destiny* to enhance the feel of firearms. While not turning into a full-fledged shooter, the game offers a more refined first-person shooting experience. The approach to the N-Ray Facility showcases this, with tweaked movement mechanics that complement gunplay, allowing for more agile actions like sprint-sliding while aiming down sights. The return of Tactical Time Dilation (TTD) further enriches combat, enabling players to execute bullet-time maneuvers, such as tossing a grenade, activating TTD, and shooting it midair to devastating effect.

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While details about the story are scarce, the gameplay video reveals tweaks to conversation mechanics. For example, during an encounter with an NPC named Exemplar Foxworth, who has survived a cultist takeover, players can choose to help her based on their Medical stat or respond using their Guns or Melee stats. This segment also introduces a new companion, Aza, a former cultist who joins the player to rectify past actions.

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Many of these elements echo aspects of the original *Outer Worlds*, but *The Outer Worlds 2* aims to fully realize the vision that was laid out in the first game. Through early access and discussions with Obsidian, it's clear that the sequel is keen on embracing the studio's RPG heritage while pushing the boundaries of what a modern first-person RPG can be, drawing parallels to *Fallout* and specifically *Fallout: New Vegas*.

This is just a glimpse of what's in store for *The Outer Worlds 2*, and we'll be covering it extensively throughout this month's IGN First. Stay tuned for more in-depth breakdowns of character builds, the new flaws system, an array of unique weapons, and insights into the game's expanded scope through interviews with key figures like original *Fallout* developer and creative director Leonard Boyarsky, game director Brandon Adler, and design director Matt Singh. Keep checking back at IGN all April long for more exciting updates!