"Using Tarot Cards Effectively in Phasmophobia"
In the eerie world of *Phasmophobia*, Cursed Possessions like Tarot Cards can be a double-edged sword, offering both thrilling rewards and daunting risks. If you're curious about how to harness the power of Tarot Cards during your ghost-hunting adventures, this guide is for you.
How to Use Tarot Cards in Phasmophobia
Tarot Cards are among the most daring Cursed Possessions you'll encounter in *Phasmophobia*, promising powerful benefits but also carrying significant risks. When you find Tarot Cards during your contract, it's wise to use them in a safe spot on the map, such as near a hiding place or the entrance. This precaution can be a lifesaver if you draw a perilous card like Death, allowing you a chance to escape.
Each Tarot Card has a unique ability that activates instantly upon drawing. However, you might draw The Fool, which has no effect and simply burns away. You can draw up to 10 cards from the deck without losing any sanity, and duplicates can be drawn with the same effect each time.
Here's a detailed breakdown of the 10 different Tarot Cards you might encounter:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
Cursed Possessions, often referred to as "Cursed Objects," are unique items in *Phasmophobia* that appear randomly on any contract map, influenced by difficulty settings or if you're tackling Challenge Mode. Unlike your standard loadout equipment, which helps you safely gather evidence of ghostly activity, Cursed Objects offer shortcuts to manipulate the ghost, albeit with much higher risks.
The safety of using these objects varies; some are less risky than others. It's up to you and your team to weigh the potential benefits against the dangers. There's no penalty for avoiding them, nor is there a direct reward for using them.
Each contract features only one Cursed Possession, unless you've tweaked the settings in Custom mode. Each type of Cursed Object has a fixed spawn location. For instance, the Voodoo Doll will always be found in the Garage at 6 Tanglewood Drive.
The game includes seven different Cursed Objects:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide wraps up how to effectively use Tarot Cards in *Phasmophobia*. For more insights and the latest updates on the game, including tips on unlocking all achievements and trophies, be sure to check out The Escapist.




