Larian's CEO: Single-Player Games Thrive with Quality

Author : Thomas Apr 19,2025

The debate over the viability of big single-player games resurfaces periodically, and this time, Swen Vincke, CEO of Larian Studios and mastermind behind the acclaimed single-player game Baldur's Gate 3, has firmly entered the conversation. In a recent post on X/Twitter, Vincke addressed the recurring notion that single-player games are "dead," asserting, "Use your imagination. They're not. They just have to be good."

Vincke's perspective carries significant weight given Larian Studios' track record. The studio has built a strong reputation through its series of critically acclaimed CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, culminating in the highly successful Baldur's Gate 3. His insights, often shared at events like The Game Awards, consistently emphasize the importance of passion in game development, respect for both developers and players, and a genuine care for the craft. This latest statement reinforces his commitment to the genre.

The year 2025 has already seen a major single-player success with Warhorse Studios' Kingdom Come: Deliverance 2, and with many months remaining, there's ample opportunity for other single-player titles to make their mark.

Following the success of Baldur's Gate 3, Larian Studios has chosen to move away from the Baldur's Gate series and Dungeons & Dragons to focus on creating a new intellectual property. Meanwhile, at the Game Developers Conference this year, Dan Ayoub, SVP of digital games at Hasbro, hinted that updates on the future of the Baldur's Gate series might be forthcoming.