Far Cry 4 Achieves 60fps on PS5
Eleven years following its initial release, Far Cry 4 has received an upgrade to 60 frames per second (fps) on the PlayStation 5. As discovered by user gael_74 and shared on the Far Cry 4 subreddit, the update notes for Version 1.08 reveal that the game now supports "60 FPS on PS5 console." This enhancement makes it an excellent time to dive into Far Cry 4, especially if you haven't yet experienced it. The game boasts one of the series' most memorable antagonists, Pagan Min, and immerses players in a vibrant, expansive open world set amidst the breathtaking vertical landscapes of the Himalayas. This setting is not merely scenic but serves as an interactive playground where players are encouraged to engage in combat, hunt, and explore.
Despite some critiques about the strength of its characters, Far Cry 4 was lauded for its engaging campaign, cooperative, and competitive multiplayer modes, which offer players significant freedom and fun. IGN's review awarded the game a "great" 8.5/10 score, highlighting its compelling gameplay.
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Far Cry 4 joins the ranks of other PS4-era Ubisoft titles like Assassin's Creed Syndicate and Assassin's Creed Origins that have recently been updated. This development has sparked excitement among Far Cry enthusiasts on the subreddit, with many expressing hopes that similar upgrades will soon enhance other beloved titles such as Far Cry Primal and Far Cry 3.
However, the timing of the update has left some players feeling unlucky. One user lamented, "You are kidding right. I just platinumed the game, like, three days ago," highlighting the bittersweet nature of the update for some.
In related news, Ubisoft recently established a new subsidiary focused on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six franchises, backed by a €1.16 billion (approximately $1.25 billion) investment from Tencent. This move comes on the heels of Ubisoft's announcement that Assassin's Creed Shadows has surpassed 3 million players. The company faced significant challenges, including high-profile flops, layoffs, studio closures, and game cancellations leading up to the release of Shadows, placing immense pressure on the game to succeed amidst a historically low share price for Ubisoft.
Additionally, Ubisoft has discreetly introduced Steam Achievements to the 12-year-old Splinter Cell: Blacklist, further illustrating the company's ongoing efforts to enhance its older titles.





