Kojima Aims to Direct Film After Completing Physint in 5-6 Years

Author : Ryan May 21,2025

Hideo Kojima's eagerly anticipated project, Physint, described as a spiritual successor to his iconic Metal Gear series, is still several years away from hitting the shelves. According to Kojima's recent interview with Le Film Francais, fans can expect to wait "another five or six years" before they can experience this new "action espionage" game. This announcement comes as Kojima continues to navigate his career post his high-profile departure from Konami in 2015.

Since going independent, Kojima has been inundated with offers to develop new games. He mentioned to Le Film Francais, as translated by ResetEra user Red Kong XIX, that besides working on Death Stranding 2, Physint is a major focus for his studio. The game's development timeline has put a hold on his long-held dream to direct a movie, a venture he sees as a homage to the cinema he grew up with. "I'm getting older, and I'd prefer to do it while I'm still young!" Kojima added, highlighting his urgency to transition to film after completing his current projects.

Physint was first announced by PlayStation Studios boss Herman Hulst in January 2024. Initially, Kojima hinted that Physint might blur the lines between gaming and cinema, later clarifying on X/Twitter that it would represent the next level of "Digital Entertainment" akin to a movie in terms of look, story, theme, cast, acting, fashion, and sound.

Kojima Productions is juggling multiple projects, including Death Stranding 2 and OD, a new IP developed in collaboration with Xbox Game Studios, featuring actress Hunter Schafer and filmmaker Jordan Peele. Additionally, Kojima is involved in A24's film adaptation of the original Death Stranding.

Death Stranding 2: On The Beach is slated for release on June 26, and actor Norman Reedus, who stars in the franchise, recently shared with IGN that he would reprise his role in the upcoming film adaptation. Meanwhile, Kojima continues to innovate, having recently shared a variety of discarded game concepts, including a unique ‘Forgetting Game’ where the protagonist loses memory and abilities over time if the player takes breaks. In a surprising move, Kojima revealed he left a USB stick with game ideas for his team to explore after his passing, ensuring his creative legacy continues.