"Intergalactic: Neil Druckmann's New Game Explores Religion and Solitude"
The gaming community buzzed with excitement and curiosity following the announcement of Neil Druckmann's latest project, Intergalactic: The Heretic Prophet. Recently, Druckmann provided the first insights into the game's setting during an appearance on the Creator to Creator show.
Set in an alternate future, Intergalactic: The Heretic Prophet diverges from our known reality starting in the late 1980s. The narrative introduces a new dominant religion within the game's universe, meticulously crafted by Naughty Dog over several years. This religion's lore encompasses its origins with the first prophet and its subsequent evolution and distortions.
The story unfolds on a single planet where this religion originates and eventually spreads, leading to the planet's isolation from the rest of the galaxy. The protagonist, who crash-lands on this forsaken world, finds herself in complete solitude. This isolation forms a core theme of the game, as Druckmann revealed that unlike previous Naughty Dog titles which often included a companion for the player, Intergalactic: The Heretic Prophet challenges players to navigate and survive this lonely world on their own, striving to find a way to escape.
Despite being in development for four years, a release date for Intergalactic: The Heretic Prophet remains undisclosed. Fans and gamers alike are eagerly awaiting further updates from Naughty Dog.





