Split Fiction Faces Backlash Over Alleged \"Feminist Propaganda\"

Author : Brooklyn Mar 19,2025

Split Fiction Faces Backlash Over Alleged \"Feminist Propaganda\"

Josef Fares' Split Fiction, the latest cooperative adventure from the creator of It Takes Two, has sparked debate. The game features two female protagonists, a narrative choice that has drawn both praise and criticism. Some critics have labeled the game "feminist propaganda," igniting online discussions.

Fares, known for his direct communication style, responded humorously to these accusations. He pointed out the varied gender dynamics of his previous games (Brothers: A Tale of Two Sons, A Way Out, and It Takes Two), highlighting that his focus remains on creating strong characters, regardless of gender. His statement: "Let me tell you something: in Brother, there were two guys, in A Way Out—two guys, in It Takes Two—one man, one woman, and now two women, and suddenly ‘everyone’s upset.’ […] I don’t care what you’ve got between your legs—good characters are what matter," encapsulates this perspective.

Split Fiction's central narrative follows these two women on a deeply personal and emotional journey. While many appreciate the innovative gameplay and heartfelt story, some object to the choice of protagonists, viewing it as a deliberate political statement. Critics argue the female leads are unnecessary or overly political, while supporters counter that representation shouldn't be controversial.

The controversy surrounding Split Fiction reflects broader societal discussions on diversity and representation in media. The game's inclusion of two female leads is seen by some as progress, while others view it as a source of cultural tension. Split Fiction, in its exploration of new perspectives, finds itself at the forefront of these ongoing debates. Despite the criticism, the largely positive player and critical reception suggests the game's narrative resonates with a broad audience.