Skin Price Plunge After "Spectre Divide" Backlash
Following intense player criticism, Spectre Divide developer Mountaintop Studios swiftly adjusted in-game skin and bundle pricing just hours after the online FPS title's launch. This article details the studio's response and the ongoing player reaction.
Spectre Divide Cuts Skin Prices, Issues Refunds After Player Outcry
30% SP Refund for Early Purchasers
Mountaintop Studios announced significant price reductions for in-game weapons and character skins, ranging from 17% to 25% depending on the item. Game director Lee Horn confirmed the changes, implemented directly in response to widespread negative feedback regarding the initial, high prices.
The studio acknowledged player concerns, stating, "We've heard your feedback and are taking action. Weapon and outfit prices are permanently reduced by 17-25%. Players who bought items before the price adjustment will receive a 30% SP [in-game currency] refund." This refund is rounded up to the nearest 100 SP.
Importantly, the Starter pack, Sponsors, and Endorsement upgrades remain unaffected by this price revision. Mountaintop Studios clarified, "These packs will not see any price changes. However, anyone who purchased the Founder's or Supporter packs and these additional items will receive the extra SP added to their account."
Community reaction to the price adjustment is mixed, mirroring the game's currently "Mixed" Steam rating (49% Negative at the time of writing). While some players appreciate the developer's responsiveness, others remain critical. Negative Steam reviews highlight the initial pricing as a major concern.
One Twitter (X) user commented, "It's not enough, but it's a start! Good that you're listening to player feedback." Another suggested an improvement: "Selling individual items from packs (like hairstyles or accessories) would probably generate more revenue."
Conversely, some players express disappointment with the timing of the price reduction, arguing that the change should have been implemented before launch. One fan stated, "You should have done this beforehand, not after players are already upset. If this trend continues, I don't think the game will survive long-term, especially with future F2P competition."