Marvel: Mister Fantastic's Guide
Marvel Rivals: Mastering Mister Fantastic, the Stretchy Strategist
Marvel Rivals delivers a spectacular hero-shooter experience, boasting diverse gameplay and stunning visuals. As the game evolves, new characters are constantly added to the roster. Season 1 introduces iconic Fantastic Four heroes, including the versatile Mister Fantastic.
Mister Fantastic is a unique dualist character in Marvel Rivals, excelling at both mobility and damage output. His primary method involves grappling and pulling himself towards allies or enemies, making him a dynamic force on the battlefield. His introduction significantly impacts the game's meta, challenging players to adapt their strategies across various maps.
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Mister Fantastic's Primary Attack
A successful dualist requires a powerful primary attack. Mister Fantastic's "Stretch Punch" is a three-hit combo, surprisingly versatile despite lacking a secondary attack. The first two strikes use a single fist, while the final strike utilizes both. The stretched arm deals damage along its entire path, affecting multiple enemies in an area-of-effect attack. This makes it comparable to Storm's Wind Blade in its multi-target capability.
Mister Fantastic's Abilities
Mister Fantastic possesses a range of abilities, best explored in the training room. Each ability contributes to his passive, boosting his damage output significantly when fully charged. Key stats to monitor are his health and Elasticity.
He starts with 350 health but utilizes shields for enhanced survivability. Elasticity, displayed near the crosshair, increases with each basic attack (5 Elasticity per attack), reaching a crucial 100 for maximum passive effect. He has a 3-star difficulty rating, challenging beginners but manageable for experienced players.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing incoming damage. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability provides a shield, boosting health from 350 to 425. He pulls himself towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and defensive options. It has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
This versatile ability allows Mister Fantastic to grapple a target, offering three choices: a simple dash towards the target, an impact attack dealing damage, or a powerful slam that damages both the grappled target and a nearby enemy.
Wedded Harmony
- Team-Up Ability
- 20-second duration
Only active with Invisible Woman on the team, this ability heals Mister Fantastic for any lost health (no shield granted).
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic undergoes a transformation, gaining significantly increased damage and a substantial shield. This shield decays over time, even after the transformation ends. He cannot use other abilities in this inflated state.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times. Effective against clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, while simultaneously tanking enemy attacks before unleashing stored damage.
Rushing Reflexive Rubber
Using Reflexive Rubber strategically, even when not focusing on building the passive, can maximize his inflated state's damage potential and objective control. His shields stack, allowing for an exceptionally high health pool (up to 950) when combined with Flexible Elongation.